
When an air battle starts, it's a simple matter of playing Track 'n Field, rapidly hitting the button to win the fight. Essentially, a player can initialize an air battle with a specific controller and button command, which sends him flying up into the air the opponent can opt to follow him or just wait it out to make the player come back down. The worst part of the game is in how the air battles, an absolute trademark to the Dragon Ball Z franchise, has been thrown in with very little thought or effort.
#GOHAN AND DUNGEON OF THE DAMNED SERIES#
There are also occasional glitches during the battle leaping into a character occasionally forces the two to awkwardly bounce apart, and some of the super moves are far too much for the engine to handle without causing some nasty flicker and sprite tearing.Ĭharacter models, while 3D, are very stiff in their animations, lacking that whole "anime" flair that gives the series its, for lack of a better word, "charm." And like many licensed games on the Game Boy Advance, this fighter doesn't have a whole lot of sound samples from the television series.unless you call the occasional nondescript "grunting" a licensed sound sample. The balance is completely off as well no matter how well a combo has been pulled off, the damage dealt is not nearly as effective as it seems it should have been. Sure it's got a mighty army of fighters to choose from, but they all have similar styles and very few unique attacks, and the fighting engine offers very poor feedback for when a punch or kick actually connects. To the game's credit, there are plenty of other unlockables that encourage multiple playthroughs there are character bios, images, and tunes to make available by spending Z points earned in a battle.īut all of the elements, both hidden and available, can't hide the fact that Taiketsu is an extremely lame fighting design. At least the Budokai console fighter series tied everything together with cutscenes that revolved around the anime here, there's no rhyme or reason for these battles.
#GOHAN AND DUNGEON OF THE DAMNED ANDROID#
Goku, Gohan, Krillin, Piccolo, Android 16, Android 18, Cell, Frieza, Vegeta, Broly, Buu, Nappa, Gotenks, Raditz, and Trunks are either freely accessible during the fight, or unlockable by winning fights.


Simply put, fifteen characters from the Dragon Ball Z series get together to pummel the hell out of each other. Legacy of Goku and Legacy of Goku II actually lifted its adventure situations and scenarios from the cartoon series, but for this fighter, developed by the same studio, you just get the characters and locations.
